Ahoy hoy spam bots! / Git Gud

by midge 27. June 2016 02:08

Last time I posted I believe I was working on 2048. I probably expressed concern about not getting on a project soon enough and losing some momentum. I did, I lost interest. There were already dozens of 2048 clones in the app store and I couldn't bring myself to finish it. That was over  a year ago.

I've been working on learning unity, (which is great) but I also wanted to make a stratego clone. For a stratego clone I wanted to support multiplayer through game center, which is something that unity doesn't actually support. So I went back to native ios.

Decisions decisions! A lot had changed since I left. I started this up as a spriteKit project at least. I opted NOT to mess with swift yet. Objective c is a little clunky but at least I have some rusty experience with it.

I was probably ashamed of the fact that I wasn't using source control on dodgy copter, but I am using git on the stratego clone. I like it a lot, looking at the history of the project is super encouraging. I can see what I'm getting done and how fast I'm doing it. I can make huge code changes without losing stuff. I use source control at work but have never went to the trouble of setting it up at home. Now that I'm getting used to it I don't think I'll go without again for any project of non-negligible size.

I took a screenshot, but stratego still isn't much to look at. Most of the work has been just setting things up behind the scenes. I'm going to try to get to a playable demo as soon as possible, because I find that sort of thing very encouraging.




Picture unrelated.


About the author

Hi, I'm Midge.

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