I got the tile display working a little better

by midge 18. December 2014 03:22

It's faster that it was, but I'm not sure if it will be worth the effort. I may stick with just colored blocks in the foreground and something fancier in the background. I don't know yet.

Part of me just wants to write the whole graphics part in some OpenGL, but that an awful can of worms. It would probably be better to finish the game with solid colors than do that.

This one is still up in the air. I'm going to keep experimenting until I find a solution I'm happy enough with.


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Hi, I'm Midge.

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